Design, Drunken Songs, Games Design, Gaming, gaming terms, gaming world, Group Work, Hull, Interactive Environment, Level Design, Medieval, Research, Sound Recording for Games, Town Crier, Trinity Church, Trinity Square, Video Games
Sound Recordings for Trinity Project….
An essential thing missing from the Trinity Project that needs implementing is sound. We discussed as a group that adding sound will bring a further aspect of life into the project, as it stands we have no human models placed in the model or sound so it looks as though all life has vanquished. A smaller group of us (Jack, Fraser, Ash and myself) decided to take it upon ourselves to go and record some sounds in the sound studio today which we could integrate into the level.
One sound we thought was paramount to include was that of a town crier. Using a town crier as a sound meant we could prepare a script in
which the Noah’s Ark play is mentioned, De La Pole is mentioned and also the construction of the Church. With the great voice acting skills of Jack some inspiration from a YouTube video, we pulled it off fairly well.
We also recorded a few sound effects which could be used in the level. Using a stick and banging it across the metal frame of a table provided a sound of banging metal which will fit in well around the blacksmiths. We also used polysterene and a crisp packet to try and achieve a fire sounding effect (which we can’t tell if will work well yet without editing).
The last sound (and most fun) was a song we thought would work well around the tavern. We discussed what forms of entertainment may have been conducted in taverns in the middle ages and decided (with ideas from films and games) that drunken sing songs were a common form of entertainment. We looked up a song (YouTube video) which would work well, found the lyrics and decided to group together and sing. Notice how the song is a song which is thought to be sang at sea, with Hull being a major port at the time and the tavern being so close to the docks we thought this song would fit in well with the project.
The recording session today was not only very fun, but very productive. A lot of new ideas sprung to mind and were discussed in relation to the project, skills using recording equipment and software were developed a little further and also more research was conducted. Sounds will be uploaded via soundcloud and placed in a later post once edited and finalized, in the meantime check out the photos of us in the studio earlier…
From → Client Related Practice